Along with the last project that I posted on here I am also in the process of making a new game called: "The Buddy System". I mentioned this project in an earlier post, but this is the first update that I have done. We are using the Unity engine and are going for a cartoony look (as you can see from the model). We are using a Toon Shader (lit outline) in Unity to give it an interesting feel. I hope to have a few screenshots of that soon along with a few other models. This is the Watermelon enemy in the game. He shoots seeds at the players. Maya/Photoshop 1500poly
Oct 29, 2010
Oct 27, 2010
The Tree Village Post #1
This is the beginning of my new project. 3 weeks to create a tree village and put it into the UDK and have a character be able to run around in it. This is what i've started and the first ref image that its based off of (original art signature still in upper corner):
Oct 20, 2010
SpitFire
Here is a few small renders in maya of my textured plane. WWII Spitfire. Maya/Topogun/Photoshop 2600 poly count
Oct 18, 2010
Jun
While I'm still working on the WWII Spitfire I thought I'd upload this to get a view on what people think of it. This is a game called Jun that my team of 4 and I made. We built it in the UDK with all costume assets. It took 9 weeks and was showcased at SIEGE early this Oct. It was a lot of fun to work on and Fishypant Productions (the team) is now currently working on a new game called The Buddy System. We hope to have it complete within the next 9-10 weeks
What did you guys think of this small video? If we allowed a free download to play the whole thing would you be interested in it?
Oct 8, 2010
WWII Spitfire WIP
I started this plane a few years ago and I'm now working on it again to improve on it. It had terrible geometry and the mesh was just bad (over 4k poly). I re-topoed it to its current look. Using Maya 2010 and Topogun. Am working on getting textures on it. I will upload those when they are done (soon). Any comments or concerns? I welcome all critique. Click on Image to enlarge
Oct 7, 2010
Getting Started
Hello Everyone,
I am Brian Beebe; student and artist at the Art Institute of Atlanta. My degree is Game Art and Design (Video Games). This blog will be a main hub for the creation and exhibit of my artwork to get feedback and advice of all kinds to help improve myself. It will be updated a few times a week with artwork and important information regarding the Game Industry.
This blog will not have any of my old work posted on it. if you wish to view more work please see the links on the side or here:
Facebook Artist Page
Sheezy Art Account
I will start off with this. A finished drawing i did a week or so ago:
I am Brian Beebe; student and artist at the Art Institute of Atlanta. My degree is Game Art and Design (Video Games). This blog will be a main hub for the creation and exhibit of my artwork to get feedback and advice of all kinds to help improve myself. It will be updated a few times a week with artwork and important information regarding the Game Industry.
This blog will not have any of my old work posted on it. if you wish to view more work please see the links on the side or here:
Facebook Artist Page
Sheezy Art Account
I will start off with this. A finished drawing i did a week or so ago:
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