Here are some screens of a couple simple things for my team project: The Buddy System. Remember that the look is very cartoony and all of the meshes will have a Toon Shader on them in Unity. :D
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Carrot Boss. Maya/Photoshop |
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Sunflower Enemy: Maya/Photoshop |
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Watermelon Enemy: Maya/Photoshop |
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Counter-Top: Maya/Photoshop |
The Counter-top is the basic "floor" that the player will run on in the game. And the Sunflower is a stationary enemy that shoots seeds at you (similar to the watermelon but the watermelon moves). The Carrot Boss will burrow underground and attack the player then have a cool-down time in which the player will have a chance to do damage. What do you guys think? :D
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Gantt Chart that I and Alex set up for our team |
So THIS is what you guys have been working on for the past 6 weeks. I love the models and their lil mouths. SO CUTE! That watermelon enemy is a bit frightening, tho, as in it looks formidable. I wonder what the playable character will be... I can only imagine seeing what the enemies and boss looks like. Textures fit with the cartoony theme you all have going. Sounds like it's going to be a fun game, I want to see the rest of the models now, and the level
ReplyDeletewe hope to have the playable character in Unity and playable by next friday for the presentation to Simpson. so hopefully you'll be able to see it then
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